Her most notable features are the bouquet of large red roses she carries with around, and her revealing bust window. And don’t feel bad about cheating: we all need help when it comes to making new friends.In Sign, Elphelt has pink hair, green eyes, and wears a primarily white dress resembling a wedding dress, accented with red belts and pink ribbons with clover symbols. If you are absolutely stuck on a lost item and don’t feel like cold-calling every character until you find the right match, just check out the list below and find out who you need to go to. There are three lost items for every major character (that includes every student from every house and the other faculty members at the monastery), and a single one for Jeralt, the mercenary turned captain of the guard that may or may not be your character’s biological father.
This is a complete accounting of every lost item in the game. Of course there’s an even easier way to find the right owner for every lost item. So if you talk to, say, Raphael in the dining hall one month, and then find some training equipment in the same spot the next month, you won’t even have to remember that Raphael is the monastery’s resident bodybuilder to know that lost item belongs to him. That’s because every lost item can be found at the exact location where its owner was standing the month before. If you can remember where each character was located the month before you find a new lost item, you won’t have to remember anything about their personalities. They’ll post up on the same spot within a month, but when the moon changes and the next month begins, they’ll be found elsewhere within the monastery. Characters routinely move around the monastery month to month. The goal is to actually test how well you know these characters, but there is a bit of a hint system built into the game. If you aren’t a member of that House, you can’t help those characters out. The same applies for his retainer, Hilda, and for the leaders of the Black Eagles (Edelgard and Hubert) and the Blue Lions (Dimitri and Dedue). So if you want to get on Claude’s good side by acting as his personal lost and found, you’ll need to pick Golden Deer. One catch is that you can only give lost items to a House leader or their retainer if you’re the professor of that class. It’s a constant and easy way to befriend almost everybody in the monastery. There’ll be a small clue about who they belong to-a reference to a personality trait or a character’s background-and if you return them to the right person, your relationship will improve. If you search those lights, you’ll often find random objects that have been seemingly discarded in random locations with little thought or concern. You’ll see shimmering blue lights throughout the monastery as you explore it on your off-days. One of the easiest ways to curry favor with your students is to return items they’ve lost to them. Three Houses is a constant loop of trying to make people happy so they can be better at killing other people in battle, but both halves of the game are so entrancing that you won’t even think about how grim and reductive that description is. As you grow closer to your students, they’ll perform better in battle, and be more motivated to train and study. There’s a goal to all this socializing, of course. So if you’re stressed out by the thought of interacting with others, you might want to approach this game with caution-although hopefully your anxiety will be lessened by the fact that these aren’t real people at all, but entirely fictional characters that live exclusively inside your Switch. You don’t just kill people in Three Houses-you get to really know people, too, and usually not the people you wind up having to kill. You’ll even start having private tea parties with them eventually, with as much of a romantic charge as you can bring to them. You’ll spend dozens of hours getting to know your students, talking to them constantly and also running regular errands for them. Fire Emblem: Three Houses might not be the game for you if you’re antisocial.